//
//  game.h
//  Sinnca Engine v2
//
//  Created by Ryan Oldis on 6/13/11.
//  Copyright 2011 Sinnca Studios. All rights reserved.
//

#include "global.h"

class game
{
	// you just lost the game
	bool cap;
	int frameCap;
	
public:
	
	void startup();
	
	void mainloop();
	
	void cleanup();
	
};
